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New Area System guide Are_yo10

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New Area System guide Are_yo10

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 New Area System guide

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Hana
Hisoka Setsuna
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Suno
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PostSubject: New Area System guide   New Area System guide EmptySat Jun 04, 2011 5:36 am

Hello Everyone,

This is the topic/tutorial about how our new province system works. But before we dive on into it, there are a few things to define so you all get a better understanding of just what we are talking about.

I’ve made this guide color coded as well, so as to not confuse people with the many words we have. So let’s just jump right into the definitions.


  • Province = Note Province’s are green, these are minor lands that DO NOT have a minor village in them already. Each land will have two provinces to start out with. These will add their own benefits too themselves and if conquered to the conquerors.

  • Land = The world is broken up into 4 lands, which are broken up into 2 provinces and 1 minor village at the start.

  • Minor = Minor Villages are the starting villages for the site, they are also provinces that have become conquered, creating their own minor village. At the start there are 4 minor villages, Sora, Iron, Waterfall, and Ocean.

  • Major = Once a land has been conquered, meaning both provinces and the minor village, it becomes a major village, and the leader becomes kage. Major villages reap all the benefits both minor provinces give, as well has have a major hidden village in them. They have their own ANBU style group, and are basically just a major village for all intensive purposes. NOTE – Only major villages may host chuunin exams, so it has an added bonus for them.



So how it works, each main land is broken up into three smaller areas called provinces . These provinces act as a minor village, and only until all three province s are claimed can a true major hidden village be erected.

There are various "rewards" or benefits from controlling lands. While the pro's and con's of the system can be noted, it is all about "gang warfare" as someone calmly put it.

First step is realization that everyone is from a singular village to start out with, " main Base” from that, " main Base”, people can spread out and conquer the separate territories.

Second step, and let me be PERFECTLY clear, surrender is not an option for Provincial Leaders, the only way to claim a province for yourself is to

  • A. Be the first person there to conquer it or elected out of your group.
  • B. Kill the current provincial leader to take over.


Note I said kill, provincial l leaders cannot step away, they cannot walk away, they cannot retire, in order for the power to exchange hands to someone else, the provincial leader is to be killed, and the person/group that kills him takes over.
Spoiler:

Now, to conquer an area, you MUST

  • A. Have taken over the land/claimed it in your name/group
    Spoiler:

  • B. There is to be no fighting within the area for 7 days, that way someone can't claim it while still in battle etc etc, only at the end of 7 days will they be crowned leader.

  • C. The previous leader is dead, if there is no previous leader, then land is conquered if no other group opposes it directly.


What happens when you take over a SINGLE province (Your first)


  • 1. The leader is automatically ranked up to Jounin, IF he or she is already jounin, funds are given in place (equal to 300 points ) To be spent however the leader deems fit

  • 2. The group or person who took it over is now in control, can assemble a minor ninja village and such (All main bases start with a minor village, it’s their advantage)

  • 3. Can rename, reinvent or change the village
    Spoiler:

    Spoiler:

What happens when you take over your second province ?


  • 1. Leader gets to bring up ONE member to Special Jounin rank

  • 2. 400 points are given to the leader to use as he or she sees fit, if he wants to spend them on themselves, more power too them

    Spoiler:


What happens when you take over your third province (Creation of Major Hidden Village?)


  • 1. Leader gets to bring 3 people up to jounin rank, and create his or her own special ANBU style squad

  • 2. All members of the village gain one extra ability AT chuunin rank, equaling the total number of abilities this village may have to 5.

  • 3. Leader ranks up to Kage, and all the pomp and circumstance a kage has.
    Spoiler:

What happens if you lose a province ?

Losing a province is possible, unless it’s a hidden village, and the only way to break it up is to then kill the kage, which reverts the village back into its provincial state but only the main village has a minor village, basically starts back at zero.
If you have two province s, and you lose one, oh well... shame, you lose the benefits the province lost gives you

What happens if I leave my group/village?

Leaving your group means following the missing ninja rules, however leaving a major village (one where three province s have been conquered) results in loss of 5th ability...
Spoiler:

My province got taken over, and now I want to join up with their cause?

Well that's awesome, however ONLY the original group sees the benefits until a major village is formed. Meaning the leaders can only rank up there original group followers, BUT the leader can give the points if they want to whoever they want.

I'm from land of Iron, and I want to take over land of sky province number one, can I do that?

Yes you can, however if land of iron isn't a major village (meaning solidified under 1 kage, not three province s) you would have to conquer all of land of sky to create it, no taking one piece for sky, one piece from iron, and one piece from ocean to form a village, all as to be in ONE land.

What happens after I take over and become kage?

Good question, the process can continue, however it can only continue under certain conditions.


  • 1. You village has no missing ninja

  • 2. Has been stable for one week, meaning no one has tried to take over or fought within your village in the last week. (Invasions, etc etc)

  • 3. You are obviously kage of your land, and taken over all 3 of your province s.
    Spoiler:


What happens if I take over my 4th province ?

Same thing that happens at first, 5th province = 2nd province and 6th province = 3rd province . Meaning it is possible to have up to 8 abilities if you take over all the lands...

Do I rank up if I take over province s beyond 4th?

No sorry, but you still get the points

My village has no missing ninja... do I get something?

Yes you do, you get to do two things,

  • 1 create your own word quest for a special item (must be more than 5k words)

  • And two, your village gets 1000 points to spend ONLY on their elite ANBU style squad (yes this one has stipulations, sorry greedy kages)


Someone killed our kage, now what?

You start the process over again, everyone belongs to the main base village, which is considered a minor village, and you must take over the three province s again.

Help, Help, someone is saying they destroyed one of my provinces and now we revert, is that true?

No, destroying an area does not cause a reversion, you have to kill the kage to do so, or if they don't have a kage, take a province over. Destroying does nothing, and causes no loss of any benefits.

SO wait, this isn't fair, I have to take care of missing ninja before I can claim other lands, that is bullshit?

Yes it is, deal with it... you get a 5th ability... consider it even.

But two of the missing ninja are MIA?

IF missing ninja do not post within two weeks (normal activity check standards) they can be removed from active duty and be stated as inactive and do not count. Absents also do not count, unless its recent. Say a missing ninja goes away for a week, that's not considered inactive, if its longer than 2 weeks, yes then they are considered inactive for all intensive purposes.

My kage is inactive... but I don't want the village to revert?

A hostile takeover is possible, however remember the kage has to be inactive for two weeks, once that is up, the ANBU style group can take over and elect a new leader.

My village is awesome... do we get anything else?

Yes, Kage's can collect 100 ryu a week to spend on village things, missions, give them away... basically free points . They however cannot spend it on themselves... and do not fucking loophole, I'll take it away

So there is no one in a area, can I take it over?

Yes, taking over an area with no one in it means two things, 1 its unclaimed, and 2 it creates its own bonds. Meaning, in order to claim a unclaimed area, you have to give up all ties to your current area (province, minor village, etc etc). Meaning you are no longer a ninja of that area, and must follow the missing ninja rules.

Two - you must do this for every unclaimed area, meaning if I take over Area B (say originally, I'm from area A) I lost all ties to area A when I claim area B, meaning I'm for all intenstive purposes a missing ninja in Area A's eyes. (Remember this, especially for previous rules on how provinces and such deal with missing ninja). If Area C is unclaimed, I have to give up ties on Area B, meaning I no longer control it. This can create problems if no one wants to claim area C, which is the perfect change for a missing ninja organization style thing to sweep in and do some dirty nasty tricks.

Spoiler:
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 6:29 am

Each province will have its own benefit, the minor village being among them.
Land of Sky

Land of Crescent Moon -
New Area System guide Land_o24
It is an island nation in the shape of a crescent moon, hence the name. The guards of this country’s kingdom wield sabers. However, Ancor Vantian is just off its shores, creating tension between the two, as Ancor Vantian gets all of its resources from Land of Crescent Moon.
Benefit Taking over Crescent Moon gives the leader an extra 50 points, and gives 25 points extra on all missions

Ancor Vantian - New Area System guide Skycou11
Fortress of the Empire (Basically Soragakure the Village)
The main base, Ancor Vantian, was built after many research and construction by the Sky Ninja in the past, and is powered by the Zero-Tailed Masked Leech, which allowed the city to take flight.
Benefit Minor Village to start with

Land of Grass -
New Area System guide Land_o25
The country is rich with forests, some consisting of giant mushrooms or bamboo. It also seems to have many rivers and deep ravines. It is known for its lush plains that break away into huge expanses of forests that are neigh impassable
Benefit – Taking over Land of Grass results in free to all original group members Leech of all Creation: Attack Prevention technique

Land of Ocean

Land of Waves -
New Area System guide Land_o21
is a nation located on an island near the Land of Ocean, and it does not have a hidden village, relying on seeking assistance from other Hidden Villages like Kaiyougakure. The Land of Waves has many rivers running through it and is famous for its mangroves, which are filled with all kinds of lifeforms. Though an isolated island, relying on shipping for commerce and trade, it was prosperous
Benefit Taking over Land of Waves results in free to all original group members Water Release: Hidden in Water Technique

Land of Ocean - main Base... duh
Benefit Minor Village to Start with

Land of Sea -
New Area System guide Land_o11
It consists of several islands, Mother Island being the main one. It surrounded by three other islands; Jiro, Taro, and Demon Island
Benefit Taking over Land of Sea allows Water Walking with no chakra or handseals to all original group members

Land of Iron

Land of Snow -
New Area System guide Land_o19
a mountainous style country that constantly has snow year round, members of this village gain access to snowboards that give them +2 speed on the icy slopes
Benefit Taking over Land of Snow results in +2 speed on icy terrain

Land of Iron-
New Area System guide Landof10
main base
Benefit Minor Village

Land of Fangs -
New Area System guide Land_o22
outside of the mountains rang, lays a beautiful countryside, however the temperatures never get above 50 degrees. This land is seemingly marked by numerous steep peaks, probably leading to its name.
Benefit Taking over Land of Fangs gives the leader an extra 50 points, and gives 25 points extra on all missions



Land of Waterfalls

Land of Rivers -
New Area System guide Land_o18
Twisting winding rivers span across this country

Land of Waterfalls -
New Area System guide Takiga10
main base duh

Land of Swamps -
New Area System guide Land_o23
is a country located near the Land of Demons... its swampy leave me alone
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 7:51 am

sounds good to me well thought out
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 7:58 am

Very well detailed, not anything really that I disagree on.

So good to go from my perspective. Razz
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 8:12 am

I'm hoping to get questions... so I can answer them. As I believe members will want to know the same answers you all do, so I'm hoping I can "beat them to the punch"

So please, ask questions galore
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 9:10 am

I don't really have any questions. This isn't complicated at all though, compared to the original proposal. o.o
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 9:16 am

Just like others have stated, I have no questions. This area system is well thought out and planned.
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 9:48 am

This is incredible. o.o
I really do like it all! I'm sure the other members will too. ^^
And it makes things easier to understand, as long as everyone reads through it...XD
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 11:32 am

I see vast amounts of fun in the future with this. I have no issues or real concerns, just anxious to see how it works out.
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PostSubject: Re: New Area System guide   New Area System guide EmptySat Jun 04, 2011 12:03 pm

Lets get this going! I like it!
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PostSubject: Re: New Area System guide   New Area System guide EmptySun Jun 05, 2011 3:58 am

LOL Suno, Ill get some questions for you. As you and myself both know, nothing is perfect and everything can be upgraded. You simply made it hard to see what can be fixed and or upgraded and or added. LOL. But as you really want questions, Ill find some. Though some will be stupid. Seeing as this will probably be generated up and running today. Ill still send you some questions you can add to the guide. ^^
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