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| Classes. | |
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Guest Guest
| Subject: Classes. Sat Apr 02, 2011 9:06 pm | |
| - Spoiler:
OLD CLASS ABILITIES
Tactical: Leading a squad/quick tactical thinking ( Can get out of B rank and lower genjutsu) Get a 3 point discount on buying weapons
Seal Master: Can learn Fuinjutsu at a 50% discount. (This does not count for learning how too make the curse mark.)
[b]*New jutsu rules make this kinda futile... I say same as Illusionary, can have Seals A rank and above*
Sensors: Any type of Sensory jutsu/ can seal thier chakra/automatically pick out chakra whether it is hidden or not
Berserk: Will always Survive the cursed mark Once every month, can survive a otherwise fatal move
Assassin: Can excessively use flicker ( means can use it multiple times )/can hide their chakra
Tank: 1st,2nd,3rd,4th,5th,6th,7th, and 8th Chakra gate
Cleaners: Slight body modifications. Ex. Sharp/hard teeth and nails. Tough rubbery skin. Jaws can unlock themselves to bit bigger things and can snap bones in half and crush rock. (Only ones allowed to have Soft body manipulation)
Sniper: Long rang weapons and jutsu ex. Bow and arrow Get jutsu's that are longer than 30m, if you don't have sniper, you can't have shit longer than 30m.
Medic: Any type of Medical Jutsu/work at a hospital
Puppet Master: Any type of Puppets
Vanguard: Can excessively use substitutions on people and get 20 ryo bonus for any mission B ranked and up
- Spoiler:
New Class Ablities
Tactical:
Seal Master:
Sensors:
Berserk:
Assassin:
Tank:
Cleaners:
Sniper:
Medic:
Puppet Master:
Vanguard:
Illusory:
Its time we made more detailed, and beneficial effects for the classes and such. I need input from everyone on what they want to be in the clans, so that they are balanced and are worth having. Then I shall type up the formal descriptions for them. |
| | | Shūryō Kaguya Chunin
TP : 0 Posts : 217 Join date : 2011-01-11 Location : The Realm of Tragedic Creativity
Ninja Profile Main Class: Secondary Class: Sensei:
| Subject: Re: Classes. Sun Apr 03, 2011 3:38 am | |
| Well, I think that Tank should really stay as it is, except it needs to have it's full effects. In the class description, it says that it gives the user a high amount of chakra reserves and ability to take damage as well as dish it out, and access to all eight gates if they choose to train them.
I think the Berserk could use a different ability, but I'd like to see it keep it's downfall of the person being mentally unstable. Maybe not a different ability, but something in addition to just surviving a curse mark, or staying the same as well. It's kind of fine as it is.
I think Tactical should really be reserved for characters like Shikamaru, so there should be something special in there, albeit I am unsure what it is.
In my opinion, Vanguard needs to be revamped. It's really kinda pointless unless you're a mission whore or really like using substitution which you don't really get the chance to in most situations anyway.
Seal master should have an additional part where it starts with Generic Sealing Technique as a requirement. Just my opinion.
Cleaners are fine as they are.
Sniper should be more specific with jutsu imo. Nobody really knows techs longer than 30m, maybe list an example. Maybe you should say that Sniper is for characters like Kidomaru so people get a better idea. | |
| | | Drake Chunin
TP : 0 Posts : 544 Join date : 2011-02-25
Ninja Profile Main Class: Medical Secondary Class: Tank Sensei:
| Subject: Re: Classes. Sun Apr 03, 2011 1:55 pm | |
| I agree just so people are more aware of what their chars are capable of doing instead of going by their own definition. | |
| | | Sazenkaijenfu Aburame Kage
TP : 0 Posts : 245 Join date : 2011-04-01
Ninja Profile Main Class: Seal Master Secondary Class: Vanguard Sensei: N/A
| Subject: Re: Classes. Sun Apr 03, 2011 3:52 pm | |
| I have to agree with Kaguya-sama on all accounts. Perhaps a more..."Direct" approach for Berserker. Perhaps a more powerful special attack like from that Kenshin show "Fuki no Kiwame"
This tech is where the user strikes twice consecutively by punching, striking with the first set of knuckles THEN the second set of the actual punch. This would cause a shock wave type of attack that if it hit something would cause major internal damage. It's also seen to shatter small rocks and at higher stages full structures such as pillars and statues. Of course we could nerf it a bit but still, the idea is up there... | |
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