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| Jiro's custom weapon | |
| | Author | Message |
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Alvero Senju Chunin
TP : 0 Posts : 308 Join date : 2011-02-25 Age : 28 Location : Soragakure
Ninja Profile Main Class: Berserker Secondary Class: Seal Master Sensei:
| Subject: Jiro's custom weapon Thu May 26, 2011 5:58 pm | |
| Name: Blood wine Type of Weapon: Wine bottle Appearance:Black wine bottleElement: None Ability:- Will turn the user drunk for 4 posts, this is similar to drunken fist except all stats will increase by 3 for the 4 posts. You must drink 50% of the bottle to gain these effects, meaning it can be used twice per topic. Description:A deadly, poisonous wine rumored to kill someone after so many drinks. Drinking this will turn someone into a drunken rage, during which point they lose all reasoning and will simply be a drunken idiot, no matter how strong the user's mentality is. In return, they gain incredible Taijutsu abilities. To return to normal from the drunken rage, the user simply needs a few hard hits, perhaps a trip and fall flat on the face, or a hard smack, or even a deep cut. Weakness: While drunk via this wine, you can't use hand signs, only Jutsu that require one hand sign or none at all. Drawbacks: The user loses their accuracy and will miss alot of the time; if the user doesn't return to normal by 4 posts, they will become immobilized on the ground for 3 posts. If they take a drink while still under the effects, the user will die. The cooldown after going back to normal from the drink is 3 posts, or in the case that you don't return to normal and become immobilized, you can use it any time after recovering from immobilization. The user can't use this while already drunk via this wine, or they will die. Materials: Glass (The bottle), red wine.
Last edited by Jiro Uchiha on Sun May 29, 2011 12:30 am; edited 1 time in total | |
| | | Alvero Senju Chunin
TP : 0 Posts : 308 Join date : 2011-02-25 Age : 28 Location : Soragakure
Ninja Profile Main Class: Berserker Secondary Class: Seal Master Sensei:
| Subject: Re: Jiro's custom weapon Thu May 26, 2011 10:02 pm | |
| Awaiting either mod approval or for corrections to be made. | |
| | | Dante Legendary Sannin
TP : 0 Posts : 784 Join date : 2011-01-10 Age : 31 Location : USA
Ninja Profile Main Class: Assassin Secondary Class: Illusionary Sensei: N/A
| Subject: Re: Jiro's custom weapon Thu May 26, 2011 10:09 pm | |
| What does the fire element have to do with this? Is the bottle indestructible or something? What would happen if someone broke the bottle and you lost its contents? Do you just instantly have a fresh bottle with every topic you enter? What does it take to return to normal? Lots of questions need to be answered since this isn't really normal. | |
| | | Alvero Senju Chunin
TP : 0 Posts : 308 Join date : 2011-02-25 Age : 28 Location : Soragakure
Ninja Profile Main Class: Berserker Secondary Class: Seal Master Sensei:
| Subject: Re: Jiro's custom weapon Thu May 26, 2011 10:30 pm | |
| - Dante wrote:
- What does the fire element have to do with this? Is the bottle indestructible or something? What would happen if someone broke the bottle and you lost its contents? Do you just instantly have a fresh bottle with every topic you enter? What does it take to return to normal? Lots of questions need to be answered since this isn't really normal.
Hmm.. I should probably add this into the description after, but to sum up your questions in order: 1. Since all weapons have to have an element (At least as far as I've seen), I just made it fire because I honestly couldn't think of how an element could be involved in this in any way. If it requires one though, I could change it to water due to it being a beverage, and my brain not thinking at the time this was made and forgetting that there was a water element to classify it under. 2. No, it's not indestructible and can easily be broken. If you lose its contents in a topic, you can't use it for the rest of the topic, obviously, but if possible, I'd like there to be a fresh new bottle in every new topic I enter. 3. It takes pain to return to normal. A few punches or something and the person is normal again, or perhaps an "Accidental" trip over an object due to being drunk. | |
| | | Dante Legendary Sannin
TP : 0 Posts : 784 Join date : 2011-01-10 Age : 31 Location : USA
Ninja Profile Main Class: Assassin Secondary Class: Illusionary Sensei: N/A
| Subject: Re: Jiro's custom weapon Fri May 27, 2011 4:01 pm | |
| Okay, you don't have to have an element necessarily in my opinion. That's not really require but the limit for elements is one per weapon.
Also, how much of this do you have to drink for the effect. All of it?
If not, how many drinks can you get in a topic. In other words, how many uses and what are the cooldowns between each? Do continuous drinks in a topic reset the time limit on effect?
How many drinks does it take for death? | |
| | | Alvero Senju Chunin
TP : 0 Posts : 308 Join date : 2011-02-25 Age : 28 Location : Soragakure
Ninja Profile Main Class: Berserker Secondary Class: Seal Master Sensei:
| Subject: Re: Jiro's custom weapon Sun May 29, 2011 12:24 am | |
| - It takes 50% of the bottle to get the effect, meaning 2 drinks is the maximum number in one topic.
- The user will die if they take another drink while the cooldown is in effect, the cooldown being 3 posts after returning to normal, or in the case that they don't return to normal by 4 posts and become immobilized for 3 posts, they can consume it after recovering from immobilization.
- Continuous drinks won't reset it. If you take another drink while already drunk, you'll die.
I think I'll incorporate these into the description eventually. | |
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