| stat and nonstat System from NI | |
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Lord Victus Jounin
TP : 269 Posts : 946 Join date : 2011-01-04
Ninja Profile Main Class: Assassin Secondary Class: Tank Sensei:
| Subject: stat and nonstat System from NI Sun May 08, 2011 2:21 pm | |
| Stat and Non stat system. This is basically optional. You can pick if you want stat or a non stat sysem
Stats definition Chakra: the amount of energy that you have Strength: How strong you are Speed/dexterity: How fast your whole body is intelligence: Genjutsu offense and defense agility: How fast you can move
Level for stats
genin level= 5 Chunin level= 10 Special Jounin level=15 Jounin level=20 Kage/Legendary level=30
Explanations of stats if you choose a stat system and you have 17 in speed, then you are at special jounin level. Why? because you have not yet reached the 20 mark. You have to reach the marks. So if you have 24 in chakra, you have jounin chakra.
Non Stat system
If you choose non stat system you will not have to worry about points. If you are a chunin who chooses non stat points then when you fight someone you would appear to have 10 in each stat. Because 10 in the chunin level and you are a chunin.
Genin ninja Chakra:5 Strength: 5 Speed/dexterity: 5 intelligence: 5 agility: 5
ect ect...
Stat System..
Alright this is simple if you just think and focus on it. There are 5 stats and at chunin level, a non stat person would get 10 in each, = 50 stat points all together.
Now with the stat system you can get stronger than someone with stats but you also have to start out lower
genin starting stats: 20 Chunin starting stats: 40 Special Jounin Starting stats: 60 Jounin starting stats: 80 Kage/legendary starting stats: 100
Now you can buy points for 10Tp, but you must also note that you cannot go crazy with the points there are limits. The limts are listed below
Genin limit:30 Chunin limit:50 Special Jounin limit:70 Jounin limit:90 Kage/legendary limit:150
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Xin Li Legendary Sannin
TP : 0 Posts : 647 Join date : 2011-03-08
Ninja Profile Main Class: Assassin Secondary Class: Vanguard Sensei:
| Subject: Re: stat and nonstat System from NI Mon May 09, 2011 9:03 pm | |
| Okay lets do it, but... The classes How would the classes work into this? Like a Vangaurd should still be have more chakra than others. Or Tactical should still have more intellegience. To work around this maybe a said class gets a permeant boost as Primary Stats that are included when they pick that class. | |
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Dante Legendary Sannin
TP : 0 Posts : 784 Join date : 2011-01-10 Age : 31 Location : USA
Ninja Profile Main Class: Assassin Secondary Class: Illusionary Sensei: N/A
| Subject: Re: stat and nonstat System from NI Mon May 09, 2011 9:25 pm | |
| I like it but I too would like to know how exactly the classes will play in this? | |
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Saitou Hajime Legendary Sannin
TP : 0 Posts : 236 Join date : 2011-03-15
Ninja Profile Main Class: Secondary Class: Sensei:
| Subject: Re: stat and nonstat System from NI Mon May 09, 2011 9:54 pm | |
| Alright. I personally love stat systems even with all of there flaws. I would suggest changing "Speed/Dexterity" to something that involves how much damage your body can take physically before you pass out. That fits more with the current classes and perks. Also to answer everyone's question about how this would fit with the current perks is that if a perk enhances on of these stats then when you register you would simple start with more points in that category. Or at least that would be my solution. So for example if you are a genin vanguard your starting chakra would be 8 instead of 5 or w/e. You'd get 3 points extra in THAT category. That puts you ahead of everyone else.
The main flaw with stat systems is ALL of the exceptions. For example what about people with Samehada esc swords IE Kazumi's Soriken that absorbs chakra. Or techniques that absorb chakra. Simple solution. We convert %'s to stat points. So if the jutsu removes 10% of your chakra equate that to 1 stat point. For every problem there is a solution. We'd just have to hit them as they come along. I love stat systems because they limit the people who think they have unlimited chakra or think "Well I'm jounin so I have this much chakra or I automatically move this fast" That isn't the case and stat systems fix that problem.
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Xin Li Legendary Sannin
TP : 0 Posts : 647 Join date : 2011-03-08
Ninja Profile Main Class: Assassin Secondary Class: Vanguard Sensei:
| Subject: Re: stat and nonstat System from NI Mon May 09, 2011 10:25 pm | |
| Lol you said a little what I said on to dev in private. However if we do this we might need more categories. I dont want people thinking that because they have great movement speed they are great at tai jutsu.
Stamina:How mch physical damage they can take
Chakra:How much chakra they have. how much damage ninjutsu inflicts. Speed:How fast one moves from point a to b Tai:How well they can preform tai jutsu including swordsman ship Strengh:How much physical damage one exert
You get the point. Personally I dont think gen should be intellegence. Intell should be like how well fast they can learn jutsu, or how well they could formulate plans inside of combat or ect shit like dat any way I ran out of brain juice | |
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Drake Chunin
TP : 0 Posts : 544 Join date : 2011-02-25
Ninja Profile Main Class: Medical Secondary Class: Tank Sensei:
| Subject: Re: stat and nonstat System from NI Tue May 10, 2011 3:07 pm | |
| I personally am neutral on the idea but why not implement it? I mean it worked so well the first time right? | |
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Lord Victus Jounin
TP : 269 Posts : 946 Join date : 2011-01-04
Ninja Profile Main Class: Assassin Secondary Class: Tank Sensei:
| Subject: Re: stat and nonstat System from NI Tue May 10, 2011 6:59 pm | |
| Oh, I am really sorry about that guys. What you see before you is the first stat system from NI, the one that was soo popular was basically this one, but this a few amendments to it. I will work it out later, but it will be something like this. . .
30 is the stat limit for a normal human being.
Now someone who completes ... say speed.. will have a boost up. For example they will have 15k in speed. Then 15 will be added on to make it 45.
Chakra gates. senjutsu, cursed seal will all be the same way.
Gate 5 of chakra will = 5 in speed, 3 in strength.. ect Senjutsu= 5 in all stats Cursed seal = 5 in all stats Bijuu tail one = 5 in chakra, speed, and strength
Ect.. ect..
Of course that was an example, but the main focus is that you can go past the 30 limit ( Normal limit ) by training. Thus an additional part to the current scale was added and that is how everything was maintained. | |
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Xin Li Legendary Sannin
TP : 0 Posts : 647 Join date : 2011-03-08
Ninja Profile Main Class: Assassin Secondary Class: Vanguard Sensei:
| Subject: Re: stat and nonstat System from NI Tue May 10, 2011 11:18 pm | |
| So this will be wqs to improve stats? | |
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Lord Victus Jounin
TP : 269 Posts : 946 Join date : 2011-01-04
Ninja Profile Main Class: Assassin Secondary Class: Tank Sensei:
| Subject: Re: stat and nonstat System from NI Wed May 11, 2011 9:32 pm | |
| ... that is the system now. You can type of junk to increase speed, chakra, strength..ect | |
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Saitou Hajime Legendary Sannin
TP : 0 Posts : 236 Join date : 2011-03-15
Ninja Profile Main Class: Secondary Class: Sensei:
| Subject: Re: stat and nonstat System from NI Wed May 11, 2011 9:41 pm | |
| hrm I don't like the sound of this. 15k word training is so ridiculous. | |
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Lord Victus Jounin
TP : 269 Posts : 946 Join date : 2011-01-04
Ninja Profile Main Class: Assassin Secondary Class: Tank Sensei:
| Subject: Re: stat and nonstat System from NI Wed May 11, 2011 9:59 pm | |
| Notice the part where it says " For example" | |
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